Download Game Kknd Krossfire Portable Pc Stand
After forty years from the date of the first meeting, the new generation of 'Survivors' decides to compete with mutants and their bloodthirsty beasts once again. Of course, their purpose is to reflect the surface. Both factions, however, await a surprise, now the army of robots Series 9 is also entering the conflict. They go through the Earth like a storm, carry destruction and death, kill everything they encounter on their way. Matrica bkg na primere kompanii nestle. During 51 missions in single player mode we get to know new and more complex elements of strategy, which did not appear in the first part of the game. An example of this is the appearance of structures such as walls or bridges, which can be destroyed in order to prevent the attack of our opponent's troops.
New technologies are also available, e.g. Slowing down the opponent. There are also new landscape elements in the game: hills and cliffs that affect the field of view of our units - this gives KKND2 the opportunity to hide and carry out both sudden and unexpected surprise attacks. Another addition that we discover in 2 parts of this RTS are special units, including flying units, which increase the combat capabilities of our troops (the total number of units exceeds 50 for each race). The defensive functions of our base and the army under our control increase the emergence of radar, thanks to which our warning systems become even more effective. The appearance of the third race - Series 9 robots makes the whole gameplay more varied.
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Now we will have to know the new advantages and disadvantages of each breed. Robots on the battlefield last much longer than survivors or mutants, but they cannot be repaired, which defactively compensates for the endurance of other races. In multi-player mode up to 8 players can play (also controlled by a computer). We will conduct our conflicts on 20 maps dedicated to this mode of play. It is only up to us who will control the surface and its natural resources. Please let us know if you have any comments or suggestions regarding this description.
That familiar Red Alert vibe. One of the first in a series of post-C&C strategy games was KKND (Krush, Kill ‘n’ Destroy), published by Electronic Arts. It’s a pretty straightforward Command & Conquer ripoff that plays it safe by not meddling much with the basic formula. The story is of the standard post-apocalyptic fare. A terrible nuclear war has left the world split between unscathed survivors and rampaging flesh mutants. Now the Survivors (who went underground to escape the war) are ready to come back up, while the surface-dwelling Evolved are having none of it. The problem is, Beam didn’t take this far enough.
In the fiction the Evolved are a quasi-religious group who shun technology, embrace the earth, and work on harnessing the power of the mutated creatures with whom they share the surface. To that end, they ride dire wolves and breed giant scorpions. But they also drive monster trucks and motorcycles, and within two missions of the start of the game, they’ve cast aside their creed and started drilling for oil (the KKND equivalent of Tiberium). Thereafter both sides feel very much the same. Down to the nuts and bolts. KKND offers an excellent interface via “fly-out” menus that reside on a narrow bar at screen right. Using these, you can set up a production queue from anywhere on the map.
Up to nine of each type of unit can be added to the queue, or you can just order the game to create certain units until the cash runs out. Beyond that, the interface closely mimics that of the original C&C, including the option to group units. As is also common with these sort of games, the AI is dumb as a post. To sum it all up, KKND is a passable C&C clone that doesn’t seem to take itself too seriously (both manual and in-game cut scenes have that familiar C&C quirkiness). If you loved those early games, then you’ll get some enjoyment here.> System Requirements: Pentium 90 Mhz, 16 MB RAM, Windows 95.